Here you can see a zSphere primitive, where the entire creature is created out of connecting spheres.Next, I exported it to get a 3D poly mesh, which is where I ended up:
But not learning how to fully use a program before you actually start playing around with it does have its problems. It turns out the moment I exit the "Edit" mode on zBrush, it automtically converts what 3D model which took me 2 hours to make into a simple image file. I was stumped. I couldn't believe my bad luck. But at least I know have a single very nice render which you can see above. Hopefully, next time I'll do better, eh?
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