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Showing posts with label art. Show all posts
Showing posts with label art. Show all posts

Saturday, May 21, 2011

Canopic Jar - Part I

I don't know how I could've forgotten to post about this, but one of my major projects in my art class last semester was making an Egyptian canopic jar. The materials we got to use were mainly paper mache, with a bit of wire mesh. I'll detail the entire project through several posts, starting with this one.


I started trawling the web for actual historic canopic jars before starting my own. My teacher had given the class freedom over animal design for the canopic jar heads, but I wanted mine to look the part.


My searches were centred on the head of the god Horus, which was derived from the head of a falcon.



Our teacher had given us a standard jar size, which I felt was a bit on the large side. I started sketching the design for my chosen head below.


I was able to get my hands on some wire mesh, which was vital to making my head. However, despite all it's advantages over other mediums, I learned while cutting it that it was notoriously sharp around the edges and it would get stuck on my shirt and give me cuts.


Here's a comparison with my sketches.




After finishing the face, I moved on to completing the rest of the frame.


Saturday, May 8, 2010

Mother's Day

I had just finished this drawing in time for Mother's Day, which is tomorrow. My art class teacher gave us a rose drawing to draw three weeks ago, but I haven't really worked on it until last week. Here, have a look.




Thursday, April 8, 2010

Concepts

Well, this is going to be my first post in April. I know I haven't done much posting in a while, but recently, I've fallen unconscious and hit my head on the stairs while doing so, requiring surgery and a brief stay in the hospital. Well, I'm pretty certain that won't be detrimental to anything I do in the future, so all is well. In fact, I'm here to show you a few concepts I've drawn for my friend's concept game, which we're both collaborating on. Its working title is "The Only One", but we might change it in the future to fit our needs. The plot is a bit shaky so far, but hey, when you start a video game off some random drawing you find in your sketchbook, it takes a while to get off. Here's the first couple of concepts I've drawn.


This here is my first concept, "Avenue", which depicts a road littered with destruction. The office building to the left has been demolished and the park to the right is abandoned. The main character is seen walking down the avenue alone.




This is my second concept, which started out with me wanting to depict what an abandoned highway would look like, and then slowly it turned to a kind of bridge. "Seaside" shows that the city here is by a body of water, and this highway is an entrance into that city. The main character is seen once again walking down the highway alone, with a few abandoned cars and a single malfunctioning lamp post.




This is my latest concept, "Windows" (nothing to do with Microsoft), is one I only completed recently. It shows the main character with a backpack observing what is outside the window. The window itself is shattered with two gaping holes in it. The wall outside the building the protagonist is in has been broken through in one point, leaving it shattered and charred. This concept was to depict the thin barrier the windows make for the main character between the world outside and the relative peace within the building.

I'll be posting more concepts as I go along, so stay tuned for more in the next week or two.